First, let's take a look at the final result
Step 1 : create a new project and create a cube...go to "Ploygon > cube "
If the cube does not appear in the perspactive view go to "Create > Polygon Primitives > Interactive Creation
step 2 : Resize the cube by following these instructions
step 3 : go to top view by click "spacebar" and select Vertex by Pressing the right button in the mouse
step 4 : And then change the object as follows
step 5 : go to "Edit Mash > Insert Edge Loop Tool and add some edges
step 6 : Select some points as shown in the picture
step 7 : Edit this points like that
step 8 : Now press Right Mouse Button and select faces instead of vertex
and select this three faces
step 9 : go to "Edit Mesh > Extrude "
step 10 : Now repeat the process by clicking on letter "G" And then lowered the faces
step 11 : go to "Edit Mesh > Insert Edge Loop Tool"
step 12 : and add edge loop as in the picture
Congratulations Now we finished the first part of a modeling knife
Now we will move to the modeling of grip
step 13 : create a pipe and And follow these instructions
step 14 : select this 2 faces and go to "Edit Mash > Extrude"
step 15 : Now by repeat "Extrude" and edit the vertex Until you get a result like this
step 16 : now we add some edge loop
step 17 : create a new cube and follows these instructions
step 18 : now go to top view and change mode to vertex and edit the points like this
step 19 : tutorial al most finish just add some edge loop to give the grip some sharp
step 20 : now you just collect all objects together to get this result :
Thank you so much for this!!
ReplyDeleteThanks for sharing this great tips! Its really very helpful Good job.
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